Senior Graphics Engineer - DirectX Backend at Unity
Helsinki, Finland
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Summary
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Senior
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Top School
Konstantin Khomyakov is a Senior Graphics Engineer with eight years of experience building high-performance C++ graphics and cloud XR systems, currently working on the DirectX backend at Unity. He has led Cloud XR efforts at Varjo and shipped graphics and gameplay features at Wargaming after starting his career on WebGL engines, giving him end-to-end expertise across real-time rendering stacks. Based in Helsinki and trained in computational mathematics at MSU, he combines rigorous algorithmic thinking with pragmatic engineering to optimize throughput and latency in production systems. Known as a generalist who moves between low-level rendering, platform backends, and distributed cloud components, he brings a performance-first mindset and a history of moving experimental XR tech toward scalable deployments.
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