Konstantin Kuzov

Head Of Digital Marketing at IBS RANEPA

Moscow, Moscow City, Russia
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Summary

👤
Senior
🎓
Top School
Konstantin Kuzov is a digital marketing leader and entrepreneur with 13 years of experience building performance-driven campaigns, websites, and measurable brand strategies across education, healthcare, real estate, tourism and more. As Head of Digital Marketing at IBS RANEPA he scaled enrollments, launched a new program from scratch, created a unified web platform and cut advertising costs by 31% while improving ROI—work that supported programs ranked in the Financial Times. He combines hands-on campaign execution and web development with teaching experience, mentoring 300+ students and repeatedly turning classroom projects into real client results. Konstantin is also an active developer and contributor to well-known open-source projects (ScummVM, OpenMeetings) where he’s improved multimedia, WebRTC and tooling—an uncommon technical depth for a marketing executive. Outside work he leads prizewinning trivia teams, streams intellectual games, and advocates for sustainability, reflecting a data-driven yet curious and community-oriented approach.
code13 years of coding experience
bookSpecialized Master of Management, Project and Product Management, Specialized Master of Management, Project and Product Management at Institute of Business Studies, RANEPA under the President of the Russian Federation
languagesEnglish, Spanish
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Github Skills (34)

compatible10
javascript10
c-language10
game-engine10
sdl10
game-dev10
windows10
ui-design10
browser-support10
midi10
midi-instrument10
xwindow10
uid10
front-end-development10
windowing10

Programming languages (8)

TypeScriptJavaC++ShellCJavaScriptGoLua

Github contributions (5)

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OpenEnroth/OpenEnroth

Dec 2021 - Jan 2023

Open reimplementation of Might and Magic 6 7 8 game engine
Role in this project:
userFull-stack Developer
Contributions:131 reviews, 89 commits, 13 PRs in 1 year 1 month
Contributions summary:Konstantin focused on improving the Might and Magic 6, 7, and 8 game engine reimplementation. They implemented SDL2 window improvements including launching on specific coordinates, borderless windows, and fullscreen exclusive mode. Further contributions included fixes for stereo sound, the addition of multi-processor build support in VS, and the integration of command-line argument parsing. The user also worked on integrating Nuklear to implement UI elements and a lua templating system.
cppwindowsmagiclinuxsdl2
apache/openmeetings

May 2020 - May 2020

Mirror of Apache Openmeetings
Role in this project:
userFull-stack Developer
Contributions:6 commits, 7 PRs, 15 comments in 17 days
Contributions summary:Konstantin primarily contributed to the frontend and WebRTC functionality of the OpenMeetings project. Their work included fixing browser compatibility issues related to `getDisplayMedia` and Edge Chromium detection, and adding improvements to ICE parameter handling. The user also implemented features to enable/disable CSP headers, and adjusted settings for camera prioritization.
network-clientapachenetwork-serverjavaopenmeetings
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