Summary
Konstantin Milev is a Software Solutions Engineer with eight years of programming experience and a strong focus on game development, web services, system architecture, and DevOps. He has led technical teams and large-scale Unity/Unreal projects, built complex gameplay systems and custom tooling, and driven workflow and repository migrations across Git, Perforce, and Plastic SCM. At Thales he translated research into a Rust/Zenoh-based networking demonstrator for naval systems, showing an ability to bridge low-level networking and containerized deployments. Equally comfortable prototyping as a founder and scaling production systems as a technical director, he pairs hands-on C#/Java/Kotlin/Python development with security-minded curiosity as a researcher. Based in Enschede and pursuing advanced studies at the University of Twente, he brings a pragmatic blend of engineering discipline, team leadership, and real-time systems experience.
8 years of coding experience
8 years of employment as a software developer
Master of Science - MS, Business Information Technology, Master of Science - MS, Business Information Technology at University of Twente
English, Dutch, French, Bulgarian