Summary
Konstantin Oleschenko is a Development Team Lead with 9 years of C++ and Unreal Engine experience, currently leading engineering at Pingle Studio. He progressed from UE4/C++ developer to team lead, bringing a game-development passion and a pragmatic, low-level systems background gained at Fluent Trade Technologies. Based in Ukraine and originally trained in mechanical engineering, he blends hardware-aware problem solving with software craftsmanship. Known for shipping performance-sensitive features in real-time environments, he mentors peers while keeping a hands-on role in code. His GitHub (DIEHARD25) reflects personal projects tied to gaming interests, signaling continued curiosity beyond day-to-day work.
9 years of coding experience
5 years of employment as a software developer
Bachelor's degree, Mechanical Engineering, Bachelor's degree, Mechanical Engineering at Nacional'na Metallurgijna Akademija Ukraini