Konstantin Oleschenko

Development Team Lead at Pingle Studio

Ukraine
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Summary

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Senior
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Top School
Konstantin Oleschenko is a Development Team Lead with 9 years of C++ and Unreal Engine experience, currently leading engineering at Pingle Studio. He progressed from UE4/C++ developer to team lead, bringing a game-development passion and a pragmatic, low-level systems background gained at Fluent Trade Technologies. Based in Ukraine and originally trained in mechanical engineering, he blends hardware-aware problem solving with software craftsmanship. Known for shipping performance-sensitive features in real-time environments, he mentors peers while keeping a hands-on role in code. His GitHub (DIEHARD25) reflects personal projects tied to gaming interests, signaling continued curiosity beyond day-to-day work.
code9 years of coding experience
job5 years of employment as a software developer
bookBachelor's degree, Mechanical Engineering, Bachelor's degree, Mechanical Engineering at Nacional'na Metallurgijna Akademija Ukraini

Programming languages (1)

Lua

Github contributions (5)

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DIEHARD25/ModularSpaceShip

Sep 2021 - Nov 2022

Contributions:13 commits, 8 pushes, 1 branch in 1 year 2 months
DIEHARD25/STFitter

Mar 2017 - May 2019

Ship Fitter tool for Starfall Tactics. Pet-project of Oleschenko Konstantin
Contributions:4 PRs, 9 pushes, 5 branches in 2 years 2 months
starfallshiptactics
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