Konstantinos Alexiou

Staff Software Engineer at Qualcomm

Municipality of Patras, Peloponnese, Western Greece and the Ionian, Germany
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Summary

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Senior
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Top School
Konstantinos Alexiou is a Staff Software Engineer with 12 years of experience specializing in C/C++ graphics and embedded systems, now driving graphics solutions at Qualcomm. He has a proven track record building ultra-low power, high-performance 3D stacks—most notably designing the Nema3D API and optimising shaders to hit 60 FPS at 200 MHz for Neox GPUs and contributing to a graphics runtime deployed on over 100 million devices. Comfortable across the full product lifecycle, he pairs low-level systems expertise (OpenGL ES, Vulkan, MMU, Verilog) with production engineering practices including CI/CD automation. His background spans networking and SD-WAN features at Citrix and real-time protocol work, reflecting breadth beyond graphics. Currently studying philosophy alongside his engineering career, he brings an uncommon interdisciplinary perspective that informs pragmatic yet creative problem solving. Colleagues describe him as the kind of engineer who pushes hardware limits while also mentoring others and integrating cross-functional requirements into robust shipped products.
code12 years of coding experience
job7 years of employment as a software developer
bookBachelor's degree Philosophy, Bachelor's degree Philosophy at University of Patras
book6 month Erasmus studies - Bachelor level Computer Science Computer Science, 6 month Erasmus studies - Bachelor level Computer Science Computer Science at Eötvös Loránd University
languagesGreek, English, Italian
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Github Skills (6)

triangle7
polygons6
surface5
polyhedra5
rasterizer4
rust2

Programming languages (1)

C++

Github contributions (5)

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kalexio/fault-simulator

Apr 2014 - Jun 2021

Contributions:43 commits, 9 pushes in 7 years 3 months
Simple Implementation of a Triangle Software Rasterizer
Contributions:1 PR, 50 pushes, 1 branch in 11 months
polygonstrianglerustsurfacepolyhedra
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