Konstantinos Chatzilygeroudis

Assistant Professor (Robotics) at University of Patras

Municipality of Patras, Peloponnese, Western Greece and the Ionian
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Summary

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Konstantinos Chatzilygeroudis is an assistant professor and robotics researcher with 12 years of experience combining machine learning, reinforcement learning and traditional control to build adaptive robotic systems and practical vision-driven products. He leads computer vision efforts in industry-grade projects (previously at Metargus) and contributes to prominent open-source robotics and graphics toolkits like DART and Magnum, improving core simulation and visualization functionality. His academic work—spanning a PhD at INRIA/Université de Lorraine and postdocs at EPFL and UPatras—focuses on trial-and-error, micro-data RL methods that enable robots to recover from damage and adapt in the real world. He teaches AI and robotics, mentors students, and bridges simulation and field deployment, with hands-on backend C++ contributions that reveal a strong systems and tooling mindset. A former table-tennis coach who enjoys turning discoveries into immediate robot experiments, he blends rigorous research with practical software engineering to move ideas from code to physical robots.
code12 years of coding experience
job8 years of employment as a software developer
bookDoctor of Philosophy (Ph.D.), Artificial Intelligence (Robotics and Machine Learning), Doctor of Philosophy (Ph.D.), Artificial Intelligence (Robotics and Machine Learning) at Université de Lorraine
bookHigh School Diploma, High School/Secondary Diplomas and Certificates, 19.3/20, High School Diploma, High School/Secondary Diplomas and Certificates, 19.3/20 at High School of Kato Kastritsiou
bookMaster's Degree, Computer Science and Engineering, 8.25, Master's Degree, Computer Science and Engineering, 8.25 at University of Patras
languagesGreek, English, French
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Github Skills (16)

urdf10
graphics-engine10
c-language10
robotics10
cmake10
cpp10
cprogramming-language10
kinematics10
opengl10
dynamics10
glfw9
x118
animate8
animation8
wayland8

Programming languages (8)

C++CRustCMakeTeXHTMLJupyter NotebookPython

Github contributions (5)

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dartsim/dart

Dec 2015 - Dec 2021

DART: Dynamic Animation and Robotics Toolkit
Role in this project:
userBackend Developer
Contributions:13 commits, 14 PRs, 127 comments in 6 years
Contributions summary:Konstantinos focused on improving the DART toolkit's core functionality and dependencies. Their work included removing OpenGL dependencies, fixing installation issues, and addressing specific bugs within the constraint solver. They also added support for mimic joints in the URDF loader and implemented shadow functionalities within the OSG visualization components. Furthermore, the user made adjustments to the MeshShape and ArrowShape classes to enable deep copy operations for shapes.
kinematicsroboticsanimationcomputer-animationsimulation
mosra/magnum

Jan 2018 - Mar 2021

Lightweight and modular C++11 graphics middleware for games and data visualization
Role in this project:
userBack-end Developer
Contributions:10 commits, 9 PRs, 7 comments in 3 years 2 months
Contributions summary:Konstantinos contributed to the Magnum graphics middleware by adding functionality for importing and managing states in the `AbstractImporter` class, including the addition of `openState` and related methods. They implemented methods for main loop iterations in several platform-specific applications, such as `AbstractXApplication` and `GlfwApplication`, improving the application's event handling and control flow. Furthermore, they addressed issues related to DPI scaling in `GlfwApplication` and made corrections for Wayland and Xlib interactions, ensuring correct window behavior and context creation.
gamevulkanc-plus-plusspir-vios
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