Summary
Kostya Nesterenko is a C++ software engineer with 11 years of professional experience and a focused background in game development, now working at Wargaming after progressing from junior to senior roles at Frag Lab. He has more than four years on large-scale, long-term projects and brings deep systems-level knowledge in C++ alongside practical production experience in shipping complex game features. Based in Zaporizhzhia, Ukraine, he pairs industry experience with ongoing academic pursuit toward a PhD in Software Engineering, underscoring a research-oriented approach to problem solving. Known for steady progression and longevity on projects, he excels at maintaining and evolving large codebases while balancing performance and maintainability. An analytical engineer by training, he combines rigorous academic foundations with hands-on engineering discipline to deliver reliable, scalable gameplay systems.
11 years of coding experience
5 years of employment as a software developer
Igor Sikorsky Kyiv Polytechnic Institute