Summary
Kostya Stankevych is a Lead Software Engineer and game development generalist with 10+ years of experience turning hobbyist curiosity into shipped titles across mobile, VR, and social platforms. Currently at Meta, he blends engineering, UI, VFX and technical art in Unity/C# while exploring Unreal/C++ for desktop and console work. His background spans founding an indie studio, leading technical direction at Camouflaj, contributing to Marvel's Iron Man VR, and building social game features at Rec Room, showing comfort across solo and team-driven workflows. A math-and-computer-sciences master, he relishes optimization, automation, and workflow improvements that accelerate production without sacrificing polish. Based in Bellevue, WA, Kostya pairs a deep practical skillset with a persistent appetite for new tools and cross-discipline craft that keeps projects shipping fun, finished games.
10 years of coding experience
18 years of employment as a software developer
Master's Degree, Math and Computer Sciences, Master's Degree, Math and Computer Sciences at South Ukrainian National Pedagogical University
High School, Math and Sciences, High School, Math and Sciences at Nerubaysk Elementary & High School
English, Russian, Ukrainian