Krasimir Balchev is a Front-End Game Developer based in Sofia with a decade of hands-on experience building software across mobile, web and QA roles. A First-Class honours Software Engineering graduate from the University of Strathclyde, he blends hobbyist game projects with professional work at DreamShot, bringing a player-focused sensibility to UI and front-end systems. His background includes shipping an iOS app from scratch in Swift for thermal camera integration and writing functional tests and release pipelines as a QA engineer, giving him a rare mix of product-facing development and quality assurance expertise. Comfortable learning new stacks quickly—evidenced by adapting to Blazor and iOS toolchains—he thrives on turning unfamiliar technologies into production-ready features. Colleagues know him for clear communication between developers and QA and for treating games as software systems that must be robust, performant and engaging.
10 years of coding experience
2 years of employment as a software developer
Bachelor of Science - BS, Software Engineering, First-Class Honours, Bachelor of Science - BS, Software Engineering, First-Class Honours at University of Strathclyde
Diploma of Education, Computer Software Engineering, Diploma of Education, Computer Software Engineering at Software University (SoftUni)
Contributions:44 pushes, 1 branch in 2 years 6 months
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Krasimir Balchev - Front-End Game Developer at DreamShot