Krieghan Riley

Lead Software Engineer at Wargaming

Chicago, Illinois, United States
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Summary

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Senior
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Top School
Krieghan Riley is a Lead Software Engineer in Chicago with 18 years of server-side experience and a 12-year focus in the games industry, currently heading platform integration at Wargaming. He specializes in high-performance, scalable backend systems—especially SQL optimization and asynchronous designs using Python asyncio—and has built event collectors and payment/redemption systems that handle thousands of events per second. A pragmatic leader, he emphasizes robust test suites and test-driven practices to make safe refactors and accelerate feedback loops across large, long-lived service landscapes. His background spans diverse stacks (Django/Flask, Erlang, Ruby, Node) and datastores (MySQL, Cassandra, Redis, ElasticSearch), giving him a rare ability to troubleshoot decade-old legacy services and add modern features. Outside work he balances disciplined habits—running and homemade yogurt—with a fondness for retro gaming, reflecting both technical rigor and playful curiosity.
code12 years of coding experience
job18 years of employment as a software developer
bookBachelor of Arts Computer Science and Creative Writing, Bachelor of Arts Computer Science and Creative Writing at Knox College
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Stackoverflow

Stats
177reputation
12kreached
6answers
4questions
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Github Skills (36)

django9
mypy9
python-client9
rabbitmq9
user-experience9
flexibility8
python8
istanbul8
redis-client8
cms8
amqp8
redis8
sarif7
coverage7
redisearch7

Programming languages (1)

Python

Github contributions (5)

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krieghan/escape

Feb 2015 - Oct 2022

Contributions:18 pushes, 1 branch in 7 years 9 months
krieghan/game_common

Feb 2015 - Nov 2024

Contributions:22 pushes in 9 years 11 months
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Krieghan Riley - Lead Software Engineer at Wargaming