Summary
Kris Szafranski is a seasoned software engineering manager and indie game developer with over a decade of hands-on experience building games, web apps, teams, and businesses from the ground up. Currently leading game development engineering at DraftKings, he combines deep Unity/C# expertise (and solid C++/Unreal skills) with a proven track record of shipping commercial titles, multiplayer services, and custom tooling. A natural leader who has scaled instruction and delivery organizations—from classroom instructor to VP-level engineering roles—he excels at mentoring engineers and turning ambitious ideas into polished products. Kris pairs a pragmatic "I can figure it out" mindset with creative technical problem solving, often bridging design, art, and engineering himself (including asset creation and editor extensions). Based in Minneapolis, he’s equally at home prototyping game mechanics as he is architecting systems and curricula that help others grow.
10 years of coding experience
17 years of employment as a software developer
BS Design Technology, BS Design Technology at Bemidji State University
University of St. Thomas
English