Kris Szafranski

Software Engineering Manager - Game Development at DraftKings Inc.

Minneapolis, Minnesota, United States
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Summary

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Kris Szafranski is a seasoned software engineering manager and indie game developer with over a decade of hands-on experience building games, web apps, teams, and businesses from the ground up. Currently leading game development engineering at DraftKings, he combines deep Unity/C# expertise (and solid C++/Unreal skills) with a proven track record of shipping commercial titles, multiplayer services, and custom tooling. A natural leader who has scaled instruction and delivery organizations—from classroom instructor to VP-level engineering roles—he excels at mentoring engineers and turning ambitious ideas into polished products. Kris pairs a pragmatic "I can figure it out" mindset with creative technical problem solving, often bridging design, art, and engineering himself (including asset creation and editor extensions). Based in Minneapolis, he’s equally at home prototyping game mechanics as he is architecting systems and curricula that help others grow.
code10 years of coding experience
job17 years of employment as a software developer
bookBS Design Technology, BS Design Technology at Bemidji State University
bookUniversity of St. Thomas
languagesEnglish
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Stackoverflow

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1reputation
0reached
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0questions
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Github Skills (15)

calculator10
javascript8
ansible8
polaris6
react5
open-source2
jwt1
angular1
typescript1
node-server1
backend1
continents1
nodejs1
authentication1
angularfire1

Programming languages (5)

C++ShellCSSJavaScriptHTML

Github contributions (5)

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Contributions:25 commits, 3 pushes, 1 branch in 7 months
Contributions:547 pushes, 1 branch in 1 year
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Kris Szafranski - Software Engineering Manager - Game Development at DraftKings Inc.