Summary
Krishna Pillai is a graduate computer science student at DigiPen with 10 years of software engineering experience, transitioning from a strong background in automation and distributed file systems toward graphics and game engine development. Previously a Member of Technical Staff at Nutanix, he led SMB protocol testing and redesigned automation frameworks to adapt centralized validation tools for large-scale distributed storage. He combines practical systems engineering—debugging customer escalations, mentoring hires, and developing robust distributed test suites—with growing expertise in rendering pipelines and engine design. A top graduate from Christ University recognized as Best Outgoing Student (Computer Science, 2017), he brings both academic rigor and hands-on product delivery experience. Based in Redmond, he’s building on proven automation and systems skills to break into the video game industry as an engineer focused on graphics.
10 years of coding experience
4 years of employment as a software developer
Master of Science - MS, Computer Science, Master of Science - MS, Computer Science at DigiPen Institute of Technology
Christ University, Bangalore