Kristian Bouw is a technology leader and founder with 12 years of experience translating R&D into market-defining products across real-time 3D, AR/VR, AI/ML, and computer vision. As Head of RTX at Flow and Head of R&D at NTY.studio, he blends systems-level C/C++ and Unreal Engine expertise with modern stacks in Go, Python, and JavaScript to ship immersive experiences and tools. He has a track record of advising and partnering with Fortune 500s and startups alike, and his companies tackle creative IP, open-source tooling, and applied research in spatial computing. Kristian’s work sits at the intersection of research and productization—moving prototypes from paper to scalable production systems for healthcare, training, and entertainment. Based in Miami, he also advises neurotech and XR tooling ventures, highlighting a practical interest in real-world impact beyond pure experimentation. An inquisitive engineer by trade, he pairs deep technical fluency with creative studio sensibilities to push technical and creative boundaries.
12 years of coding experience
4 years of employment as a software developer
Bachelor of Science - BS, Bachelor of Science - BS at University of North Carolina at Chapel Hill
Bachelor of Science - BS, Bachelor of Science - BS at East Carolina University
A simple clean-up tool to remove unused assets from Unity.
Contributions:7 commits, 3 PRs, 3 pushes in 8 months
unusedcleanpluginunityassets
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Kristian Bouw - Head Of RTX (Real-time Experience) at Flow