Summary
Krystian Lisoń is a Lead Developer with a decade of experience building full-stack systems and shipping production Unity projects, combining a strong backend focus (.NET, microservices, CI/CD) with deep real-time graphics and VR/AR expertise. He has led teams, rebuilt legacy codebases into modular architectures, and delivered performance optimizations that increased frame rates and cut memory use on lower-end mobile hardware. As co-founder of an indie studio and owner of an engineering consultancy, he bridges product, tooling and platform work—authoring editor tools, addressables integrations, and a generic message broker used for large-scale Unity client workflows. His background spans cloud and embedded integrations, from Azure and GCP microservices to robotics VR simulations, reflecting a knack for turning prototype concepts into scalable, commercial systems. Based in Tychy, Poland, he combines hands-on engineering with hiring and mentoring experience, and often tackles cross-discipline problems that sit between graphics, backend and deployment.
10 years of coding experience
9 years of employment as a software developer
Magister inżynier (Mgr inż.) Informatyka, Magister inżynier (Mgr inż.) Informatyka at The Silesian University of Technology
Polish, English