Krzysztof Krysiński is a senior developer and project lead with eight years of hands-on experience building desktop and game applications, primarily using C# and .NET. He founded and maintains the open-source PixiEditor project and leads Pixi Labs as CEO, blending product leadership with deep full‑stack engineering—recent contributions include UI enhancements and robust preview/undo fixes for the PixiEditor pixel-art editor. A Google Code‑In finalist and runner‑up, he brings proven competition-driven problem solving and a knack for shipping polished developer-facing tools. His background includes Unity development across VR and game studios, delivering end-to-end projects like a Unity WebGL VR shopping app integrated with Google Cloud. Based in Poland, he pairs entrepreneurial grit with community-minded open-source stewardship as a .NET Foundation member. Outside work he’s an avid reader and rock climber, a detail that reflects his methodical focus and appetite for tackling hard technical challenges.
8 years of coding experience
4 years of employment as a software developer
SZESNASTKA Liceum Ogólnokształcące Niepubliczne Nr XVI
Undergraduate, Programming, Undergraduate, Programming at Zespół Szkół im. Władysława Szybińskiego w Cieszynie
Contributions:32 releases, 327 reviews, 1205 commits in 4 years 4 months
Contributions summary:Krzysztof contributed to the universal 2D editor by implementing custom styles for the AvalonDock library, likely enhancing the UI. They added a preview layer and modified layer colors. Additionally, they worked on fixing bugs related to the active layer index and undo functionality within the select tool. The user also made further improvements by generating previews for the document and its parts.
Contributions:1 review, 3 pushes, 1 branch in 2 years 3 months
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Krzysztof Krysiński - Senior Developer Project Lead at PixiEditor