Krzysztof Maj is an assistant professor and researcher with nine years' experience specializing in world-building, video game studies, and transmedia storytelling, combining academic scholarship with practical design work. Based in Krakow, he teaches courses from narrative design to literary theory and leads hands-on workshops on world-building for games, while supervising research that bridges fiction, music, and interactive media. He authored and edited influential Polish works on world-building and game discourse and has driven journal development and editorial standards as editor-in-chief of an academic publication. Beyond academia he consults on applied world-building projects and contributes DTP, translation, and typographic expertise, making him equally at home in theory, pedagogy, and practical production. An uncommon strength is his simultaneous fluency in scholarly publishing, classroom innovation, and collaborative industry research, enabling ideas to move from conceptual frameworks into playable, transmedial worlds.
9 years of coding experience
1 year of employment as a software developer
Doctor of Philosophy (Ph.D.) Literature, Doctor of Philosophy (Ph.D.) Literature at Jagiellonian University
This repository is a collection of machine learning models for computer networks.
Contributions:5 commits, 4 PRs, 2 pushes in 1 year 6 months
computer-networksmachine-learning-models
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