Krzysztof Pachulski is a technical director and graphics-focused engineer with 11 years of experience building game systems and real-time rendering, mainly using Unreal Engine 4. He has combined hands-on development and leadership across studios and tooling efforts, from lead programmer and game designer roles to developer relations at Epic Games covering Eastern Europe and Israel. His portfolio includes noncommercial creative projects—such as a shader-driven live music visualization tool and collaborative game jam work with Rami Ismail—that reflect a strong interest in interactive visuals and community-building. Based in Warsaw, he pairs practical studio experience with conference-facing evangelism, making him adept at translating cutting-edge graphics tech into accessible workflows for developers.
11 years of coding experience
3 years of employment as a software developer
Dropout Electronics, Dropout Electronics at Warsaw University of Technology
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Krzysztof Pachulski - Technical Director at ONE MORE LEVEL S.A.