Krzysztof Raszkowski

Software Engineer at Intel Corporation

Gdańsk, Pomeranian Voivodeship, Poland
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Summary

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Krzysztof Raszkowski is a software engineer with nine years of experience, currently at Intel in Gdańsk, specializing in CI/CD, build systems, and performance engineering for high-performance computing and rendering projects. He has a strong track record improving build and test infrastructure for notable open-source projects like Intel ISPC and Embree, resolving platform-specific build issues and adding robust workflow automation. His background includes static analysis and code-quality work (Klocwork, Protex) and low-level performance fixes such as kernel timing and ispcrt timeout resolutions, reflecting an eye for both developer productivity and runtime efficiency. Before Intel he managed IT for Aiton Caldwell SA, bringing operational leadership and systems thinking to engineering teams. Trained as a computer scientist at Politechnika Gdańska, he combines academic foundations with practical, behind-the-scenes improvements that keep complex toolchains reliable and fast.
code8 years of coding experience
job5 years of employment as a software developer
bookMagister inżynier (Mgr inż.), Computer Science, Magister inżynier (Mgr inż.), Computer Science at Politechnika Gdańska
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Github Skills (20)

static-code-analysis10
github-ci10
c-language10
static-analysis10
testing10
bash10
cmake10
cicd10
script10
compiler-compiler10
performance-optimization10
ci-cd-pipeline10
compiler10
cprogramming-language10
githubaction-workflow10

Programming languages (5)

C#C++CLLVMCMake

Github contributions (5)

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ispc/ispc

May 2020 - Nov 2021

Intel® Implicit SPMD Program Compiler
Role in this project:
userDevOps Engineer & Performance Engineer
Contributions:10 reviews, 41 commits, 15 PRs in 1 year 6 months
Contributions summary:Krzysztof primarily focused on improving the build and test infrastructure of the ISPC compiler project. They addressed build issues on Appveyor, refactored and enhanced GitHub Actions workflows, and added debug info validation. The user also implemented performance improvements, including fixing a timeout issue within the ispcrt library and kernel execution time measurements.
cpusimdavximplicitavx512
RenderKit/ospray

Jun 2017 - Jul 2022

An Open, Scalable, Portable, Ray Tracing Based Rendering Engine for High-Fidelity Visualization
Role in this project:
userBackend Developer & Automation Engineer
Contributions:36 commits in 5 years 2 months
Contributions summary:Krzysztof primarily focused on fixing Klocwork issues and enabling Klocwork, which is a static code analysis tool. This suggests a focus on code quality and automated analysis within the project. The user also contributed to file modifications, including memory allocation adjustments, and import/export functionality updates. These changes imply involvement in core engine components and build process enhancements.
c-plus-plusray-tracingosprayvolume-renderingportable
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Krzysztof Raszkowski - Software Engineer at Intel Corporation