Krzysztof Skoracki is a Unity developer with 11 years of software engineering experience, blending game-focused development with backend and DevOps expertise. He currently builds interactive experiences at Blindflug Studios while contributing technical insight to the Game Industry Conference, showing a mix of hands-on production and community-facing roles. His background includes senior backend and DevOps leadership at UNIT9 and Apptension Media, giving him a strong foundation in scalable systems and deployment pipelines that inform his game development work. Educated with a B.Sc. and M.Sc. in Computer Science from Poznan University of Technology, he moves fluidly between engine-level programming and server-side architecture. Colleagues would describe him as someone who leverages infrastructure know-how to solve gameplay and performance challenges, not just implement features. Based in Greater Poland, he brings a pragmatic, systems-oriented approach to creating polished interactive products.
11 years of coding experience
10 years of employment as a software developer
Master's Degree, Computer Science, Master's Degree, Computer Science at Poznan University of Technology
Contributions:45 commits, 40 pushes, 1 branch in 2 days
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Krzysztof Skoracki - Unity Developer at Game Industry Conference