Krzysztof Skrzętnicki is a seasoned software engineer with 15 years of experience building backend systems across finance, telecoms, healthcare, and cloud infrastructure. He currently contributes to Teleport, improving secure infrastructure access and notably enhanced its MongoDB integration and Reconciler logic. Earlier roles at Credit Suisse involved developing core risk engine components and XVA trading desk applications in C#, .NET and functional F#, demonstrating strong domain knowledge in quantitative systems. He also has low-level C++ control-plane experience from NSN and has contributed backend gameplay and Android-permissions fixes to the popular open-source game Mindustry. Comfortable across languages and architectures, he blends pragmatic production fixes with thoughtful test coverage and performance-aware changes. Based in Poland, he pairs deep engineering craftsmanship with a track record of improving critical systems in both enterprise and open-source projects.
15 years of coding experience
11 years of employment as a software developer
Informatyka, Informatyka at Uniwersytet Wrocławski
The easiest, and most secure way to access and protect all of your infrastructure.
Role in this project:
Back-end Developer
Contributions:1702 reviews, 176 commits, 654 PRs in 1 year
Contributions summary:Krzysztof primarily focused on enhancing the Teleport's MongoDB integration, contributing to a significant upgrade by switching to the `mongosh` client when connecting to MongoDB. The user introduced changes in database connection setup, added tests, and adjusted the application's logic for handling different database types. Further contributions included addressing complexity issues in the Reconciler service and enhancing the display of database users in the `tsh db ls` command.
Contributions:7 commits, 4 PRs, 6 comments in 3 days
Contributions summary:Krzysztof primarily contributed to the game's backend logic, focusing on production and crafting mechanics. They implemented resource queues and limits for crafters, adjusted update timers to improve performance, and fixed issues related to resource reporting. The user's work involved modifying and enhancing the game's core gameplay features within the Java codebase. Furthermore, the user made a change to request for dynamic file write permissions on Android app launch.
tower-defensegamertssandbox-gameandroid
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Krzysztof Skrzętnicki - Software Engineer at Teleport