Ksenia Kondrashova

Design Engineer Or Something at Self-Employed

Tbilisi, Georgia
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Summary

👤
Senior
🎓
Top School
Ksenia Kondrashova is a front-end developer and design engineer with a decade of experience specializing in 2D/3D graphics, motion design, and web visualizations. She builds interactive experiences—from product configurators and physics-driven browser games to scroll-driven animations and data visualizations—using WebGL (with custom shaders or Three.js), SVG, Canvas, GSAP and d3.js. Currently at Paper, she develops experimental shaders and visual tooling while freelancing on diverse projects that span rough concepts to production-ready specs. Her background in embedded electronics and product-facing roles gives her a pragmatic, systems-minded approach to performance and hardware-aware graphics. Based in Tbilisi, she combines creative motion design sensibilities with engineering rigor to turn visual ideas into polished, interactive web experiences.
code9 years of coding experience
job5 years of employment as a software developer
bookMaster of Engineering - MEng, Embedded Electronics, Master of Engineering - MEng, Embedded Electronics at Peter the Great St.Petersburg Polytechnic University
languagesRussian, English
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Github Skills (10)

react9
webgl9
glsl8
animation7
gsap7
2d5
visualization5
3d4
frontend2
kubernetes1

Programming languages (2)

TypeScriptJavaScript

Github contributions (5)

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uuuulala/uuuulala.github.io

Jan 2019 - Feb 2025

Heya, I'm Ksenia đź‘‹ I make visuals and animations for web
Contributions:319 pushes, 1 branch in 6 years 2 months
2d3danimationgsapvisualization
paper-design/shaders

Nov 2024 - Apr 2025

Zero-dependency canvas shaders that can be installed from npm or designed in Paper
Contributions:2 reviews, 56 PRs, 284 pushes in 4 months
reactshaderswebgl
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Ksenia Kondrashova - Design Engineer Or Something at Self-Employed