Kumsal Obuz is a founder and CEO with 11 years of software and game development experience, leading Viroid Games to deliver consulting, art outsourcing, a Steam-published title, and educational products. A full-stack developer by background, she blends hands-on engineering with creative direction—authoring a Packt book on Blender and Godot and launching a Godot course on Udemy. She has a strong track record of team leadership and process improvement, having reduced bugs dramatically and built tooling and build pipelines at previous roles. As a community organizer (Godot Toronto) and former instructor, she translates technical craft into teachable content and practical pipelines for indie teams. Based in Toronto with a Computer Science degree from Galatasaray University, she combines entrepreneurial grit with a rare mix of front-end, game art, and production systems expertise. An unexpected strength: she turns publishing and teaching efforts into business offerings that directly help small studios ship and grow.
11 years of coding experience
14 years of employment as a software developer
Bachelor of Science Computer Science, Bachelor of Science Computer Science at Galatasaray Üniversitesi
Presentation notes, documents and other stuff for the Godot Toronto Meetup
Contributions:1 PR, 2 pushes in 2 years 8 months
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