Kunal Valia

Software Engineer at Waymo

London, England, United States
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Summary

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Rockstar
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Top School
Kunal Valia is a full-stack software engineer based in London with seven years of experience building scalable web and content systems. Currently at Snap Inc., he focuses on Content ML Ranking and previously contributed to content data infrastructure as an intern, showing a strong data-driven engineering background. His open-source work includes meaningful commits to the PlayCanvas engine—improving editor features, gizmo interactions, skybox controls, and AR link integration—demonstrating applied 3D graphics and WebXR experience beyond typical web apps. He has interned at HashiCorp working on Terraform Cloud Operator for Kubernetes and co-founded an environmental sustainability app, reflecting both cloud-native and product-building instincts. A Tufts CS graduate, he also taught core computer science courses and led student technical projects, highlighting mentorship and a practical teaching streak. Colleagues can expect a pragmatic engineer who blends front-end 3D/AR familiarity with backend and ML-facing content systems.
code7 years of coding experience
job5 years of employment as a software developer
bookCrystal Springs Uplands School
bookBachelor of Science Computer Science, Bachelor of Science Computer Science at Tufts University
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Github Skills (15)

typescript10
javascript10
typescripts10
game-development10
game-engine10
game-dev10
typescript-types10
ui-design9
front-end-development9
webgl9
uid9
webgpu8
spl6
gltf6
3d6

Programming languages (4)

TypeScriptSCSSJavaScriptHTML

Github contributions (5)

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playcanvas/engine

Oct 2023 - Jul 2026

Powerful web graphics runtime built on WebGL, WebGPU, WebXR and glTF
Role in this project:
userFull-stack Developer
Contributions:15 releases, 244 reviews, 420 PRs in 2 years 9 months
Contributions summary:Kunal made several commits focused on enhancing the PlayCanvas engine's editor features. They primarily worked on exposing skybox properties, fixing issues with the gizmo system, and adding functionality to integrate augmented reality (AR) link code. These changes involved modifications to core engine files, UI element enhancements, and the incorporation of new features related to the display and control of 3D assets.
gltfgraphicwebglwebgpuwebxr
Release Builds
Contributions:43 releases, 16 commits, 16 pushes in 1 year 10 months
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