Kurt Arnlund is an experienced audio and iOS/macOS software engineer based in Sunnyvale, California, with over two decades in interactive software—14 years focused on iOS/macOS and a prior 14-year career in AAA video game development. Currently at Apple as an Audio Software Engineer, he combines deep systems and real-time programming expertise with mobile app architecture, having shipped projects spanning Bluetooth, CoreAudio, CoreData, and CoreAnimation. His game pedigree includes gameplay, networking, AI, and engine work on titles like MechWarrior 2 NetMech, Interstate '76, and Silent Hill 5, plus arcade platform ports that demanded low-level performance tuning. As founder of Ingenious Arts and a director-level mobile lead at Thync, he bridges product vision and hands-on implementation across startups and large companies. He’s notable for translating complex interactive systems—character navigation, networking, and audio—into robust consumer experiences, and for a rare cross-domain fluency in both games and modern Apple platforms.
14 years of coding experience
25 years of employment as a software developer
Northgate
California State University, Sacramento
High School, HS, HS, High School, HS, HS at Beaverton High School
Swift audio synthesis, processing, & analysis platform for iOS, macOS and tvOS
Contributions:43 pushes, 1 branch in 28 days
swift-playgroundsapplemusicsynthesisiospiano
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.