Summary
Kurt Tillmanns is a seasoned game director and designer with over a decade of hands-on experience leading teams and shipping high-profile titles from level design to department leadership. Based in the Greater Chicago Area, he has progressed through roles at Midway, High Voltage, Robomodo and a long tenure at Iron Galaxy, where he led design, retention/MTX strategy for live service Rumbleverse and directed the Tony Hawk's Pro Skater 3+4 projects before assuming his current Game Director role. He blends a BFA background in 3D modeling/animation and film with product-minded design leadership, enabling close collaboration between art, design and live-ops teams. Known as both a player and a developer, he brings player-first instincts to monetization and retention systems while maintaining a strong craft focus on level and systems design.
8 years of coding experience
12 years of employment as a software developer
Bachelor of Fine Arts 3D Modeling/Animation and Film, Bachelor of Fine Arts 3D Modeling/Animation and Film at American Academy of Art in Chicago