Summary
Kyeongjae Min is a seasoned software and game engineer with around a decade of experience building interactive systems using C#, Unity3D, Node.js and related tools. He has progressed from game programmer and technical artist roles into senior engineering positions at Unity and now at 株式会社デジカ, bringing practical expertise in game logic, WebGL/Three.js workflows, UE4 graphics, and backend integration. Known as an enthusiastic and reliable collaborator, he pairs strong hands-on coding—client/server card game logic, asset pipelines, shaders and optimization—with a pragmatic focus on maintainability. Based in Chiyoda, Japan, he combines an economics background with deep technical curiosity, often bridging game-engine internals and production infrastructure to smooth cross-discipline development.
10 years of coding experience
8 years of employment as a software developer
Bachelor's degree, Economics, 3.1, Bachelor's degree, Economics, 3.1 at University of Seoul
Korean, Japanese, English