Kyla Purcell

Senior Netcode Engineer at Unity

Greater Seattle Area United States
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Summary

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Kyla Purcell is a Senior Netcode Engineer based in the Greater Seattle Area, bringing two years of focused industry experience in game and real-time systems engineering. She progressed rapidly at Unity from Netcode Developer to Senior Netcode Engineer, reflecting strong domain expertise in networking for interactive applications. Prior experience as an Associate Software Engineer at East Side Games gave her hands-on exposure to UI development and tools programming, bridging gameplay needs with robust engineering. Kyla holds dual bachelor's degrees in Computer Science and Biology from the University of British Columbia, a background that cultivates both technical rigor and analytical curiosity. She combines a pragmatic, shipping-oriented mindset with an interest in low-latency systems and developer tooling, often operating at the intersection of user-facing features and underlying networking infrastructure. Though early in her career, her accelerated promotions and cross-disciplinary education suggest a fast learner who tackles complex, production-grade systems.
code2 years of coding experience
job4 years of employment as a software developer
bookBachelor's degree, Computer Science, Bachelor's degree, Computer Science at The University of British Columbia
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Github Skills (8)

transport10
unity3d10
multiplayer9
unity-networking9
sdk8
networking8
csharp8
colyseus8

Programming languages (2)

C#JavaScript

Github contributions (2)

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Open Source documentation for Unity Multiplayer, which includes Netcode for GameObjects, the Unity Transport Package, Multiplayer Tools and Educational references and Sample Games such as Boss Room.
Contributions:16 reviews, 12 comments in 1 year
unity-multiplayergamesnetcode-for-gameobjectsroomnetcode
Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.
Contributions:1 review in 1 day
unitymonobehaviouron-topnetcode-for-gameobjectshigh-level
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Kyla Purcell - Senior Netcode Engineer at Unity