Summary
Kyle Avalani is a software engineer with 11 years of experience specializing in virtual reality development at BigBox VR (part of Meta/Facebook Reality Labs), where he has shipped gameplay systems, designed tutorial levels, and supported internal tooling and web apps. A University of Washington Informatics graduate with a minor in Germanics, he blends front-end React work, game scripting, and community-driven playtest management to iterate on immersive experiences. He brings a product-minded approach informed by hands-on roles in marketing, community management, and early-stage startup work as a former CTO, which helps him translate player feedback into actionable engineering priorities. Passionate about VR, languages, population health, and food-waste prevention, he pairs technical execution with cross-functional coordination and an eye for player-centered design.
10 years of coding experience
3 years of employment as a software developer
Bachelor of Science - BS, Informatics, Bachelor of Science - BS, Informatics at University of Washington
Skyline High School
English, Spanish, German