Summary
Kyle Dong is a director and seasoned game-focused software engineer with 11 years of experience split between hands-on development and leadership roles across Shanghai and Canada. He has a strong Unity/C# background, shipping gameplay systems, dynamic UI algorithms, and automated QA tools for live-service titles at studios including miHoYo, Jam City, and Uken Games. At miHoYo he built data-collection and dynamic testing tools that scaled to thousands of beta players and automated character and enemy QA workflows, showing a knack for instrumentation and test automation in complex systems. More recently he transitioned into a leadership role at China SEHCO while completing an MBA at the University of Toronto, blending product/operations insight with technical depth. Comfortable moving between code, tooling, and management, he brings a practical focus on automation and data-driven QA that often goes unnoticed in game teams.
11 years of coding experience
6 years of employment as a software developer
Master of Business Administration - MBA, Master of Business Administration - MBA at University of Toronto - Rotman School of Management
Bachelor's degree, Computer Sciencee, Bachelor's degree, Computer Sciencee at University of Toronto - University College
Chinese, English