Summary
Kyle Harrison is a seasoned web software leader with 11 years of experience building high-availability, high-performance documentation and web services at Fortinet, now managing Product Management for Web Services. He combines hands-on systems architecture in C++, Rust, .NET Core, PHP and Node.js with a product mindset that emphasizes simplicity, maintainability and speed of delivery for global, high-traffic audiences. A founder of indie game studios, he brings a creative engineering background in game and real-time animation that informs pragmatic, user-focused design choices. Known for modernizing toolchains and workflows, he balances technical depth with team leadership to ship scalable, reliable systems. Based in Langley, BC, Kyle blends enterprise-grade engineering with indie game experimentation—often applying game-development rapid-iteration practices to large-scale web platforms.
11 years of coding experience
15 years of employment as a software developer
Video Game Design and Animation Video Game Design Philosophy and Theory Real-Time Animation, Video Game Design and Animation Video Game Design Philosophy and Theory Real-Time Animation at Art Institute of Vancouver Burnaby
Game Design & Animation Game Design Philosophy and Theory Real Time Animation Flash Programming, Game Design & Animation Game Design Philosophy and Theory Real Time Animation Flash Programming at Center for Arts and Technology Okanagan
English