Kyle Kirbatski is a Senior Software Engineer with 14 years of experience building production systems for banking, marketing, and mobile platforms from Milwaukee. He currently leads billing platform development using TypeScript, Next.js, and PostgreSQL while mentoring engineers and driving cross-functional feature delivery. A polyglot developer comfortable in JavaScript, PHP, and C++, Kyle also contributes to notable open-source projects—improving Android video handling in the widely used openFrameworks toolkit and doing low-level systems work for the OpenRCT2 re-implementation. His background spans hands-on mobile app creation, server-side billing systems, and operations work dating back to enterprise portal maintenance, giving him a practical, end-to-end perspective on product development.
openFrameworks is a community-developed cross platform toolkit for creative coding in C++.
Role in this project:
Mobile Developer (Android)
Contributions:7 commits, 4 PRs, 14 comments in 2 years 5 months
Contributions summary:Kyle made several contributions related to the Android video grabbing functionality within the openFrameworks library. Their work included fixing a memory leak by releasing a `surfaceTexture`, deleting textures on app pause, adding a method to retrieve the camera object, and using the texture matrix supplied by `SurfaceTexture` for correct rendering. Further improvements included updating the texture matrix instead of flipping the texture to address rendering issues on different devices.
An open source re-implementation of RollerCoaster Tycoon 2 🎢
Role in this project:
Back-end & Systems Programmer
Contributions:11 commits, 3 PRs, 82 comments in 9 days
Contributions summary:Kyle primarily focuses on low-level system programming tasks related to the OpenRCT2 game re-implementation. Their work includes OS-specific adjustments, such as switching memory mapping methods on OS X, and converting spaces to tabs for consistent code formatting. They also refactored and cleaned up comments and updated platform dialog functions for OS X, fixing a bug related to command-line arguments.
re-implementationgamediscordc-plus-plussimulation
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