Kyle Leet is a Technical Lead with a decade of experience building and shipping interactive software, currently leading development at Modest Tree from Dartmouth, Nova Scotia. His background spans game and mobile development—working with Unity 3D, C#, Actionscript 3 and Starling—giving him strong real-time, graphics-oriented engineering instincts. He progressed from game programmer roles at Gogii Games and Cupcake Digital to more senior 3D programming and technical leadership positions, blending hands-on coding with team direction. Kyle’s experience includes applied work for both commercial gaming and defense-related projects, reflecting an ability to adapt to varied domains and constraints. He is grounded in formal game design training from NBCC Miramichi and brings practical product-focused engineering to complex interactive experiences. Colleagues value his mix of long-term craftsmanship and a pragmatic approach to delivering polished user-facing systems.
10 years of coding experience
4 years of employment as a software developer
Electronic Game - Design, Electronic Game - Design at NBCC Miramichi
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