Kyle Mcknight is a Principal UI Engineer with a decade of hands-on experience building rich interactive interfaces, originally honing his craft as a senior ActionScript programmer. He has delivered UI and multimedia solutions for major brands including VW, Harley-Davidson, Procter & Gamble, Bandai, and Sony Online Entertainment, and now leads front-end efforts at accesso. Comfortable as both a freelancer and a long-term team member, Kyle blends rapid prototyping and legacy Flash expertise with modern UI engineering practices to solve tricky cross-platform problems. His background includes creating device-specific UIs—such as touch-screen phone interfaces—and proprietary viewers, highlighting an attention to embedded and bespoke user experiences. Based in Longwood, Florida, he pairs creative media arts training with pragmatic product-focused engineering to ship polished, production-ready interfaces.
10 years of coding experience
8 years of employment as a software developer
Bachelors, Media Arts and Science, Bachelors, Media Arts and Science at IUPUI
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