Technical Designer at Distinct Possibility Studios
Los Angeles Metropolitan Area United States
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Summary
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Senior
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Top School
Kyle Perras is a Technical Designer and gameplay-focused software engineer with nine years of experience building interactive systems for games and immersive tech. He blends hands-on engineering (roles at Deviation Games, Mountaintop Studios, and ExxonMobil’s Immersive Tech Studio) with creative design sensibilities to prototype gameplay systems and ship polished experiences. Based in Los Angeles, he’s transitioned from core engineering roles into technical design, emphasizing player-facing mechanics and tool development. Trained at Georgia Tech, Kyle pairs rigorous CS fundamentals with practical studio workflows, often acting as the bridge between designers and engineers. He’s known for moving quickly from concept to playable iteration, a skill sharpened across both large enterprise and indie studio environments.
9 years of coding experience
4 years of employment as a software developer
Bachelor of Science - BS Computer Science, Bachelor of Science - BS Computer Science at Georgia Institute of Technology
High School Diploma, High School Diploma at Strake Jesuit College Preparatory
Contributions:5 commits, 3 PRs, 5 pushes in 2 days
io-game2d-gameitch-iogamemultiplayer-game
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Kyle Perras - Technical Designer at Distinct Possibility Studios