Kyle Pokno

Game Designer

Kitchener, Ontario, Canada
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Summary

👤
Senior
🎓
Top School
Kyle Pokno is a versatile Game Designer and 3D artist with nine years in the games industry, based in Kitchener, Ontario. He specializes in environment art and 3D modeling while also shaping player experiences through game and level design. His technical-art toolkit—lighting, VFX, shaders, and interface work—lets him bridge creative vision and implementation. Trained at Toronto Film School, Kyle pairs artistic discipline with practical production know-how and a healthy skepticism for heavy coding, favoring tooling and workflows that empower artists. He’s the kind of designer who can prototype compelling spaces and also tune the visual tech that makes them believable.
code9 years of coding experience
bookToronto Film School
languagesEnglish

Programming languages (1)

C#

Github contributions (5)

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Kpokno/NevaehDev

Dec 2017 - Dec 2017

Contributions:3 pushes, 2 branches in 15 days
sydney-lu/LooselyScrewedGGJ

Jan 2019 - Jan 2019

GBC Global Game Jam 2019
Contributions:24 pushes, 1 branch in 1 day
source-portgametrinitycoreazerothcorejam
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Kyle Pokno - Game Designer