Kyle Pokno is a versatile Game Designer and 3D artist with nine years in the games industry, based in Kitchener, Ontario. He specializes in environment art and 3D modeling while also shaping player experiences through game and level design. His technical-art toolkit—lighting, VFX, shaders, and interface work—lets him bridge creative vision and implementation. Trained at Toronto Film School, Kyle pairs artistic discipline with practical production know-how and a healthy skepticism for heavy coding, favoring tooling and workflows that empower artists. He’s the kind of designer who can prototype compelling spaces and also tune the visual tech that makes them believable.
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.