Summary
Kyle Schieck is a versatile Software Developer III with 11 years of experience building and supporting games, game admin tools, and broader software systems across studios like Big Viking Games, Gazeus Games, and Apocalypse Studios. He is fluent in C++, C#, TypeScript, JavaScript, and PHP, and has a proven track record of improving legacy codebases to be more readable, testable, and maintainable. Comfortable working with both technical and non-technical stakeholders, Kyle excels at diagnosing subtle bugs and designing robust, extensible solutions after quickly mastering a project’s architecture. His career blends hands-on game development with cross-domain software work—from mobile and web at TD to educational products at Prodigy—demonstrating strong adaptability and continuous learning. Based in Stratford, Ontario, he programs for fun outside of work, which keeps him current with new tools and fuels practical experiments that often inform his professional work.
11 years of coding experience
11 years of employment as a software developer
University of Waterloo