Kyle Schouviller is a seasoned software engineer with 13 years of experience building cloud and game-related systems, now contributing at Valve after a long tenure leading cloud engineering at Xbox Game Studios Publishing. He has progressed from hands-on software roles to technical director, driving scalable cloud platforms and cross-functional teams that support live game operations and publishing. Kyle combines a strong graphics and game-engine background (early roles as Lead Graphics Programmer and game studio engineer) with recent expertise in cloud architecture and platform leadership. An active open-source contributor, he improved inpainting and outpainting features for the popular InvokeAI Stable Diffusion project, bringing practical image-processing fixes like color correction and seam painting to production-ready pipelines. Based in Bellevue, WA, he pairs academic grounding in computer science from Washington State and Edinburgh with a pragmatic focus on delivery and tooling that bridges creative and cloud-native systems.
13 years of coding experience
19 years of employment as a software developer
Computer Science, Computer Science at The University of Edinburgh
B.S. Computer Science, B.S. Computer Science at Washington State University
Invoke is a leading creative engine for Stable Diffusion models, empowering professionals, artists, and enthusiasts to generate and create visual media using the latest AI-driven technologies. The solution offers an industry leading WebUI, and serves as the foundation for multiple commercial products.
Role in this project:
Back-end Developer
Contributions:170 reviews, 76 commits, 35 PRs in 2 months
Contributions summary:Kyle primarily contributed to improving the inpainting functionality of the image generation process. Their work involved color-correcting the generated images, pasting the original image over the generated output using a mask, and fixing edges. The user also added outpainting implementation and seam painting features to the inpainting functionality. They made changes to the core image generation and inpainting-related files.
Contributions:65 commits, 60 pushes, 2 branches in 21 days
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Kyle Schouviller - Software Engineer at Valve corporation