Kyle Schouviller

Software Engineer at Valve corporation

Bellevue, Washington, United States
email-iconphone-icongithub-logolinkedin-logotwitter-logostackoverflow-logofacebook-logo
Join Prog.AI to see contacts
email-iconphone-icongithub-logolinkedin-logotwitter-logostackoverflow-logofacebook-logo
Join Prog.AI to see contacts

Summary

🤩
Rockstar
🎓
Top School
Kyle Schouviller is a seasoned software engineer with 13 years of experience building cloud and game-related systems, now contributing at Valve after a long tenure leading cloud engineering at Xbox Game Studios Publishing. He has progressed from hands-on software roles to technical director, driving scalable cloud platforms and cross-functional teams that support live game operations and publishing. Kyle combines a strong graphics and game-engine background (early roles as Lead Graphics Programmer and game studio engineer) with recent expertise in cloud architecture and platform leadership. An active open-source contributor, he improved inpainting and outpainting features for the popular InvokeAI Stable Diffusion project, bringing practical image-processing fixes like color correction and seam painting to production-ready pipelines. Based in Bellevue, WA, he pairs academic grounding in computer science from Washington State and Edinburgh with a pragmatic focus on delivery and tooling that bridges creative and cloud-native systems.
code13 years of coding experience
job19 years of employment as a software developer
bookComputer Science, Computer Science at The University of Edinburgh
bookB.S. Computer Science, B.S. Computer Science at Washington State University
stackoverflow-logo

Stackoverflow

Stats
21reputation
528reached
0answers
1question
github-logo-circle

Github Skills (10)

inpaint10
opencv10
generative-art10
artificial-intelligence10
image-generation10
python10
image-manipulation10
inpainting10
scikit-image8
machine-learning7

Programming languages (7)

TypeScriptC#C++ShellCJupyter NotebookPython

Github contributions (5)

github-logo-circle
invoke-ai/InvokeAI

Sep 2022 - Nov 2022

Invoke is a leading creative engine for Stable Diffusion models, empowering professionals, artists, and enthusiasts to generate and create visual media using the latest AI-driven technologies. The solution offers an industry leading WebUI, and serves as the foundation for multiple commercial products.
Role in this project:
userBack-end Developer
Contributions:170 reviews, 76 commits, 35 PRs in 2 months
Contributions summary:Kyle primarily contributed to improving the inpainting functionality of the image generation process. Their work involved color-correcting the generated images, pasting the original image over the generated output using a mask, and fixing edges. The user also added outpainting implementation and seam painting features to the inpainting functionality. They made changes to the core image generation and inpainting-related files.
serveswebuioutpaintingdiffusionlatent-diffusion
Kyle0654/probuilds

Aug 2015 - Sep 2015

Contributions:65 commits, 60 pushes, 2 branches in 21 days
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.
Request Free Trial
Kyle Schouviller - Software Engineer at Valve corporation