A Rust library for the Discord API.
Role in this project:
Backend Developer Contributions:14 reviews, 29 PRs, 1 branch in 6 years 7 months
Contributions summary:Kyle primarily focused on enhancing the audio playback functionality of the Discord API Rust library. Their work included implementing multiple audio stream playback, volume control, and pausing features. Furthermore, they contributed to the voice API, including setting the bitrate and also implementing reconnect functionalities. They also worked on various fixes and refactoring of audio and connection features.
discordrustdiscord-api
Data-oriented and data-driven game engine written in Rust
Role in this project:
Game Developer Contributions:8 commits, 1 PR, 5 comments in 17 days
Contributions summary:Kyle primarily contributed to the Amethyst game engine, focusing on rendering and graphics-related fixes. They addressed issues with gamma correction in the flat render shader, updated the texture loading process to use sRGB, and fixed a sprite-ordering example. Their work involved modifying shader code and example game code within the Amethyst framework.
game-enginerustenginegamedev