Summary
Kyle Turchik is an Expert Technical UI Designer with a decade of experience building user-facing systems for AAA games, currently shaping UI on the Call of Duty franchise at High Moon Studios. He bridges design and engineering, contributing to features from ideation through implementation and mentoring cross-disciplinary teams. His background includes UI scripting at Infinity Ward and a software engineering internship at Blizzard, underscoring deep studio experience and strong production discipline. Kyle blends front-end UI programming, AR/VR curiosity, and data visualization interests with a lifelong passion for computer graphics. He co-founded the Student Game Developer Alliance to help train and connect future developers, reflecting a commitment to community and education. Based in Irvine, CA, he is known for being a hands-on collaborator who loves sharing knowledge and improving developer workflows.
10 years of coding experience
Cal Poly Pomona