Summary
Kyra Yung is an intermediate software engineer with 11 years of experience building games and interactive systems, currently contributing to VR/AR and rhythm-action titles at Cloudhead Games. With an MS in Computer Science and a BS in Bioinformatics, she blends strong technical foundations with a research-minded approach honed in university labs and early bioengineering projects. Her background includes shipping features on major franchises like Minecraft and Magic: The Gathering Arena, and leading UX/UI and game-mode engineering on released titles such as Marvel Dimension of Heroes. Comfortable in both prototyping and production roles, Kyra is known for adapting to shifting priorities, improving player onboarding and HUD systems, and integrating backend services like leaderboards and analytics. Based in Canada, she pursues continuous learning and often steps into varied roles to ensure project success, bringing both creative problem-solving and cross-disciplinary curiosity to teams.
11 years of coding experience
9 years of employment as a software developer
Bachelor of Science - BS Bioinformatics, Bachelor of Science - BS Bioinformatics at UC San Diego Jacobs School of Engineering
Master of Science - MS Computer Science, Master of Science - MS Computer Science at Seattle University
English