Summary
Lachlan Sleight is a London-based prototyper and creative technologist with nine years of experience crafting immersive AR/VR, audiovisual electronics and full-stack web projects that blend storytelling, human experience and emerging tech. He has led development on durational, gallery-grade VR installations like Gondwana and built cross-platform XR toolkits and sensory-enhanced location-based works for clients including PHORIA, festivals and climate organisations. Comfortable as both a solo maker and a technical lead, Lachlan designs reliable, production-ready systems—compute-shader effects, real-time interaction toolkits and backend integrations—while also shipping playful generative art and music visualisers. He consults and teaches spatial design, bringing practical pedagogy from Academy Xi to cross-disciplinary teams and artists. Notably, his practice sits at the intersection of art and engineering: he aims to empower people through technology by foregrounding subtle human-centred interactions rather than flashy gimmicks.
9 years of coding experience
10 years of employment as a software developer
PHYSICAL SCIENCES, PHYSICAL SCIENCES at Monash University