Lana Parezanin is a software engineer with six years of hands-on experience building educational technologies and interactive software, currently contributing at Microsoft. She blends game development and traditional software skills—Unity, C#, Python, Java, HTML—with classroom and community-focused projects, including a COVID-19-era physics game that taught teams Unity and Git while re-engaging students. Lana has led cross-functional student teams, shipped mobile and desktop educational apps, and taught computer science as a TA, demonstrating both technical depth and mentorship. She’s comfortable moving between prototyping gameplay mechanics and implementing production features, and brings a proven ability to motivate volunteer teams to deliver tangible learning products under tight constraints.
6 years of coding experience
1 year of employment as a software developer
United World College Mostar
Bachelor's degree Computer Science, Bachelor's degree Computer Science at Lewis & Clark College
Contributions:30 PRs, 60 pushes, 5 branches in 6 months
educational-gamepythongame
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