Summary
Lane Albrecht is a Senior Software Engineer based in San Diego with six years of experience building high-performance instrument and mission software, currently working on imaging systems for sequencing machines at Illumina. He brings a strong C# and Linux background from several roles at General Atomics, where he developed scalable OMS and Link16 components, messaging processors, and supported SIL/HIL testing. A former UCSC game-design computer science major, Lane blends game-inspired problem solving with practical engineering across embedded, backend, and UI domains. He’s comfortable creating simulation environments and automated tests to accelerate development cycles, and has hands-on experience with DDS, Redis, and virtualization for realistic data replay. Known as an avid gamer and lifelong learner, he leverages that curiosity to tackle interdisciplinary challenges in both scientific instrumentation and defense software.
6 years of coding experience
4 years of employment as a software developer
Associate of Science - AS, Mathematics, Associate of Science - AS, Mathematics at Moorpark College
Certificate of Proficiency, Game Design, Certificate of Proficiency, Game Design at Ventura Office of Education
University of California Santa Cruz