Larry聽Wang

Senior Software Engineer at Disney Streaming

Los Angeles, California, United States
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Summary

馃懁
Senior
馃帗
Top School
Larry Wang is a Director of FC Technical Art with nine years of focused experience building 3D content pipelines for games and films, currently leading technical art at Electronic Arts. He specializes in Maya plugins, standalone Qt tools, and OpenGL solutions that streamline asset integration, automation, and artist workflows across AAA titles like FIFA/FC and franchises such as Dead Rising. His background spans stereoscopic film pipeline programming and long-term pipeline stewardship, giving him a rare cross-disciplinary perspective on cinematic and real-time production challenges. Known for turning artist needs into robust tooling and scalable pipelines, he blends hands-on development with team leadership to accelerate content delivery. Based in Richmond, BC, he pairs studio-scale production experience with a practical engineering mindset shaped by a decade in video and film industries.
code9 years of coding experience
job7 years of employment as a software developer
bookHigh School Diploma, High School Diploma at Naperville North High School
bookBachelor鈥檚 Degree Computer Science, Bachelor鈥檚 Degree Computer Science at University of Illinois Urbana-Champaign
languagesEnglish, Chinese
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Stackoverflow

Stats
1,006reputation
367kreached
22answers
3questions
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Github Skills (22)

double8
clubhouse7
scraper7
vector6
shell6
lapack6
eigenvector6
sed6
plot6
java6
matlab6
unix6
houdini5
unreal5
unreal-engine-55

Programming languages (3)

ShellJavaScriptPython

Github contributions (5)

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nessusing/pyp4

Aug 2016 - Jul 2017

Contributions:6 commits, 5 pushes, 1 branch in 11 months
ai-eks/OpenClubhouse

Feb 2021 - Feb 2021

A third-part web application based on flask to play Clubhouse audio.
Contributions:2 comments, 3 issues in 1 day
flaskweb-applicationaudioclubhouseweb-based-application
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Larry Wang - Senior Software Engineer at Disney Streaming