Lars Brubaker

CEO at MatterHackers

Tracy, California, United States
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Summary

👤
Senior
🎓
Top School
Lars Brubaker is a veteran technology entrepreneur and CEO with over two decades of experience founding and scaling product-focused companies in gaming and digital fabrication. He co-founded MatterHackers in 2012 and guided it from hands-on roles across customer support, sales, engineering, and operations into the largest independent 3D printer reseller in the U.S., later integrating with Amazon. Earlier he founded Reflexive Entertainment, contributed to more than a dozen games and a game distribution platform, and served as a senior manager and principal engineer at Amazon helping evaluate game and consumer device technologies. Known for blending tactical execution with strategic systems design, he frequently steps into whatever role is needed—hiring, investor relations, or technical leadership—to move a company forward. Based in Tracy, California with a BA in Psychology from UC Irvine, Lars combines product intuition from gaming with practical manufacturing and maker-industry expertise.
code12 years of coding experience
job18 years of employment as a software developer
bookUniversity of California, Irvine
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Github Skills (84)

dxf10
windows10
freecad10
zpl10
polygons10
printing10
linux10
dotnet10
zebra10
boost10
geometry10
scenarios10
console10
slicer10
gcode10

Programming languages (5)

C#PowerShellC++HTMLJsonnet

Github contributions (5)

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MatterHackers/agg-sharp

Jan 2014 - Jan 2023

A C# port of Anti-Grain Geometry (AGG) with extensions for common scenarios
Contributions:1 review, 3327 commits, 1702 PRs in 9 years 1 month
antigrainaggextensionscsharp
larsbrubaker/agg-sharp

Feb 2016 - Mar 2025

Agg-Sharp is the C# port of Anti-Grain Geometry (AGG), a GUI abstraction layer and various c# bits and pieces for developing apps and games. They are all in separate .dll's and easy to use incrementally. Agg-Sharp is an Open Source, free of charge graphic library. Agg-Sharp doesn't depend on any graphic API or technology. Basically, you can think of Agg-Sharp as of a rendering engine that produces pixel images in memory from vectorial data. The ideas and the philosophy of Agg-Sharp are: Anti-Aliasing. Subpixel Accuracy. The highest possible quality. High performance. Platform independence and compatibility. Flexibility and extensibility. Lightweight design. Reliability and stability (including numerical stability).
Contributions:1 PR, 2171 pushes, 73 branches in 9 years 2 months
memoryantidevelopinggrainthink
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