Lars Simkins

Senior Designer at Microsoft

Greater Seattle Area United States
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Summary

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Top expert inUnity and Unreal Engine Game Development
Lars Simkins is a Senior Designer at Microsoft with 11 years building mixed reality experiences and a background in game development and VFX. He blends programming and design to ship immersive UI and interaction systems, contributing as a full‑stack developer to the widely used Mixed Reality Toolkit for Unity where he improved pressable controls, scene management, and text/icon rendering. Based in the Greater Seattle area, he leverages art training from Western Washington University to bridge visual craft and technical implementation. Known for pragmatic engineering, he often focuses on editor tooling and UI pipelines that speed iteration for XR creators.
code11 years of coding experience
bookBachelor's degree, Art/Art Studies, General, Bachelor's degree, Art/Art Studies, General at Western Washington University
languagesEnglish
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Github Skills (11)

uid10
script10
front-end-development10
ui-design10
cprogramming-language10
editor10
scripting10
editorjs10
unity3d10
refactoring8
refactor8

Programming languages (1)

C#

Github contributions (5)

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This repository is for the legacy Mixed Reality Toolkit (MRTK) v2. For the latest version of the MRTK please visit https://github.com/MixedRealityToolkit/MixedRealityToolkit-Unity
Role in this project:
userFull-stack Developer
Contributions:653 commits, 141 PRs, 24 pushes in 4 years 5 months
Contributions summary:Lars primarily focused on creating and updating UI components. They implemented a pressable button with a custom inspector and improved the layout for the UI components and used the new interface to change how scenes are loaded and managed in the editor. Furthermore, they upgraded and adapted the text and icon rendering to work with sprite atlas and font assets.
accelerateapp-developmentrealityopenvrmixed-reality-toolkit
Touchable surfaces for Hololens and Immersive headset
Contributions:16 commits, 1 PR, 4 pushes in 5 months
virtual-realityheadsetaugmented-realityopenxraugmentedreality
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Lars Simkins - Senior Designer at Microsoft