Summary
Laryna Billinghurst is a versatile software engineer and live-stream producer based in Las Vegas with 10 years of hands-on experience across full-stack web development, game development, and real-time production. Currently producing high-stakes, multi-camera esports broadcasts for Star Atlas, she blends technical direction, OBS-driven multi-RTMP delivery, and bespoke real-time graphics to create immersive viewer experiences. Her background includes leading cohorts and capstone projects at Lambda School, building games in Unity and Blender, and hands-on hardware/software integration from building race drones to programming their control systems. Comfortable both teaching and shipping, she moves between project leadership, tooling and creative execution—often solving latency and reliability challenges under live conditions. Curious about cybersecurity and AI engineering, she pairs a maker’s mentality with a track record of turning experimental hobbies into production-ready systems.
10 years of coding experience
2 years of employment as a software developer
Vocational Full Stack Web Development & Computer Science, Vocational Full Stack Web Development & Computer Science at BloomTech
Vocational Python C++ C#, Vocational Python C++ C# at Sololearn
Vocational, Vocational at CG Fast Track