Lassi Vapaakallio is a multidisciplinary game developer and researcher with 12 years of experience building playable prototypes, user-focused MVPs, and research tools that blend machine learning, sound design and interactive systems. He holds a CS degree from the University of Helsinki and is pursuing Game Design and Production at Aalto University, combining formal biotech and programming backgrounds to approach problems creatively and empirically. At Valo Motion and Musopia he shipped and led multiple game projects as the primary developer, owning design, UI, audio integration, technical art and QA while using analytics-driven iteration to guide product decisions. His early research assistant roles produced web and data tools for education and synthetic biology, highlighting an unusual mix of lab work, frontend/backend engineering and game design. Colleagues rely on him for rapid prototyping, pragmatic tooling and a scientific curiosity that turns artistic ideas into measurable user insights. Based in Helsinki, he thrives at the intersection of art, science and production-grade engineering.
12 years of coding experience
8 years of employment as a software developer
Master of Arts (Game Design and Production), Computer Games and Programming Skills, Master of Arts (Game Design and Production), Computer Games and Programming Skills at Aalto University
Finnish Matriculation Examination, Finnish Matriculation Examination at Martinlaakson lukio
Bachelor of Science (B.S.), Biotechnology, Bachelor of Science (B.S.), Biotechnology at University of Helsinki
Bachelor of Science (B.Sc.), Computer Science, Bachelor of Science (B.Sc.), Computer Science at Helsingin yliopisto
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