Laura Reznikov is a software engineering manager with 14 years of experience leading graphics, animation, and VR engineering across film, games, research, and product teams. She currently leads Avatar visuals and performance at Meta after managing Intel鈥檚 rendering middleware and open-source graphics libraries like Embree and Open Image Denoise. Known for connecting cross-disciplinary teams, she moves research into production, drives developer relations, and communicates technical strategy to leadership and customers. Her background at Apple and Bowers & Wilkins includes shipping high-performance animation engines and integrating computer vision/ML into consumer products, often achieving multi-fold performance gains. Based in Oakland, she combines a rare blend of creative film/animation training and deep graphics research expertise, mentoring engineers and teaching intro graphics at the university level.
14 years of coding experience
15 years of employment as a software developer
MS Computer Science, MS Computer Science at Rochester Institute of Technology
Deep Learning Foundations Nano Degree Deep Learning, Deep Learning Foundations Nano Degree Deep Learning at Udacity
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Laura Reznikov - Software Engineering Manager at Meta