Laurel Han

Software Engineer at NVIDIA

Sunnyvale, California, United States
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Summary

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Senior
🎓
Top School
Laurel Han is a software engineer and creative graphics developer with a decade of experience building interactive digital worlds informed by physics, nature, and art. Now at NVIDIA after a PhD at Rutgers, she blends academic research in computer graphics with hands-on engineering and prior VR design experience to ship immersive, simulation-driven systems. Her work spans research, teaching, and industry internships, giving her a rare perspective on both prototyping and production-grade graphics pipelines. Based in Sunnyvale, she brings a studio sensibility to engineering problems—favoring elegant visual solutions underpinned by rigorous technical foundations.
code10 years of coding experience
job1 year of employment as a software developer
bookDoctor of Philosophy - PhD, Doctor of Philosophy - PhD at Rutgers University–New Brunswick
languagesChinese, Japanese, English
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Github Skills (12)

mechanics3
computation2
hydrodynamics2
simulations2
geometric2
simulation2
finite-element-analysis1
snl-applications1
physics1
high-performance1
multiphysics1
fluid-dynamics1

Programming languages (2)

C++JavaScript

Github contributions (5)

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laurelch/rendering

Jun 2021 - Jan 2023

Contributions:74 commits, 67 pushes in 1 year 7 months
laurelch/laurelch

Jul 2021 - Jul 2024

Contributions:18 pushes, 1 branch in 3 years
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Laurel Han - Software Engineer at NVIDIA