Summary
Laurel Han is a software engineer and creative graphics developer with a decade of experience building interactive digital worlds informed by physics, nature, and art. Now at NVIDIA after a PhD at Rutgers, she blends academic research in computer graphics with hands-on engineering and prior VR design experience to ship immersive, simulation-driven systems. Her work spans research, teaching, and industry internships, giving her a rare perspective on both prototyping and production-grade graphics pipelines. Based in Sunnyvale, she brings a studio sensibility to engineering problems—favoring elegant visual solutions underpinned by rigorous technical foundations.
10 years of coding experience
1 year of employment as a software developer
Doctor of Philosophy - PhD, Doctor of Philosophy - PhD at Rutgers University–New Brunswick
Chinese, Japanese, English